When piracy comes to physical manufacturing
One of the key ideas behind The Curve is that the issues of how to make money in a digital age are not limited to the entertainment industries.
As we move towards a world where 3D printing becomes a reality, the economics of pirating physical goods change. We are a long way from 3D printers […]
What happens to telly if it becomes radio?
My Twitter feed today was full of tweets a conference called Imagine. One tweet https://twitter.com/benoonbenoon/status/266131995015401472from Paul Bennun really caught my eye:
“”Radio is back” — Anna Kirah at #imagine2012 (suppose because if TV is an ambient medium then, hey, radio)”
This is a big change, and started me thinking about the […]
How does The Bodyguard musical fit into the curve?
Earlier this week, I was walking through London’s West End on my way to a meeting with my editor. As I walked past the Adelphi theatre on the Strand, a 40 foot high collection of shimmering silver disks caught my eye. Over the top was emblazoned the words The Bodyguard.
I remember The Bodyguard […]
About The Curve
The Curve will tell you how to use the web to give stuff away from free, to build relationships with your biggest fans and to charge them lots of money for things they value.
It will be published by Penguin in late 2013.
- How etailers can take advantage of the Curve, and make money when everything is going free.
- The Curve in 15 minutes
- ‘Sorry, Martin Mills, the future of music is through innovation, not government protection’
- If Amazon cared about selling hardware, ebooks would already be free
- 3D printing will help us colonise the moon
- GAMESbrief - a guide to the business of games, especially free-to-play
- My personal website